34. Chaos Communication Congress in Leipzig

Meet me at 34c3 gathered with 1 Komona. For this years congress, I’m seeking to activate a self organized project space for skill and knowledge sharing, to gather and live together with different people and reflect on structures how to do this. Everyone participating is invited to bring their individual focus and link their projects and fields of interest to…

Sept 2017 We are here – Vienna

I’m happy to collaborate with macuco-multiple alternative culture collective (Vienna/Austria) on the project http://yapp-me.macuco.org/. YAPP ME means to intermediate ideas and concepts of empowerment and participation through youth work. Miko Hucko and me participated in 10 days exchange  with the Game Parlour. Thanks for great input and the collaborative development of the event blueprint WeAreHere.

tale:net – an intergalactic skill & idea sharing network

Currently I’m developing the distributed open source software tale:net. Our mixed team of artists, designers and software developers Torben Spieker, Henry Bubert, Andreas Baldeau, Sascha Wollin and me is funded by Prototype Fund. We’ll present the tale:net beta at Protoype Fund Demoday on 2018/02/28 in the Federal Ministry of Education and Research in Berlin. The idea for this concept evolved…

interview: Neue Realität durch neues Theater

„Theater in Zukunft. Neue Formate für Bühnenkunst“ hieß ein Panel auf der 5. Konferenz von „Theater und Netz“ im Mai 2017. Winnie Christiansen (Szenografin & Medienkünstlerin), Johanna Kolberg (Schauspielerin & Puppenspielerin) und Kathia von Roth (Künstlerin, Aktivistin & Social Engineer) sprachen über ihre Arbeit. Im Anschluss daran nahmen sie sich Zeit für ein Interview.  

Ongoing: Lectures, Social Hackspaces, Die Spieleberatung

Lecutures, Workshops, Installations at Universities and conferences: | activating environments <3 | critical game design | social (?) design | buzzword | member/ cofounder of interdisciplinary hackspaces: shack – social hackspace Schierspassage (Gaengeviertel), hⒶmburg. socialhackspace.solidarity.systems hxbase Leipzig Container, Conne Island, Leipzig. The Game Parlour is a way of thinking. Our whole approach derives from the idea that games are a…

Designing Hope at Node17 in Frankfurt

Between collective hopes for a better, peaceful life in the Global Village on the one hand, and feelings of disempowerment in the face of a more complex digitized environment on the other, NODE17: Designing Hope sets out to discuss the responsibility and potential of technology and design practices. Curated by festivaldirection Jeanne Charlotte Vogt, Johanna Teresa Wallenborn and Alexandra Waligorski,…

Chaosradio Folge 232 There is no game

In der 232. Folge Chaosradio habe ich mit Miko Hucko, Sarah Klöfer und Markus Schubert über unsere Arbeit an und unsere Erfahrungen mit  There is no game beim 33. Chaos Communication Congress gesprochen.   http://chaosradio.ccc.de/archive/cr232-thereisnogame.mp3