Tag Archive for game parlour

34. Chaos Communication Congress in Leipzig

Meet me at 34c3 gathered with 1 Komona. For this years congress, I’m seeking to activate a self organized project space for skill and knowledge sharing, to gather and live together with different people and reflect on structures how to do this. Everyone participating is invited to bring their individual focus and link their projects and fields of interest to…

There is no game

Communitybuilding multiplayer game for the 33. Chaos Communication Congress (26. – 30.12.2016)¬† in Hamburg. There is no game is based on collaborative gamemechanics and was created through participatory structures beginning in june 2016. The empowering narrative provokes intersubcultural¬† skillsharing, communication and organisation between the players and uses an advanced version of the “form bunches” structure, we researched at Hallo Festspiele…